Thumbnailing mechanism update - capturing layered windows should be much faster and less noticeable
Compacted window deformation effects on core side
Updated Jelly Windows and related effects - Frozen-jelly windows and Fluid windows - using new algorithm, should be faster and smoother on GPU side
Loops & in-time cached values search etc. - optimized
Fixed colorization bug - now it's correctly handled on non capable systems
Update of thumbnail generating effects - better memory handling
Other changes, fixes & updates
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